An open randomized controlled study comparing an online text-based scenario and a serious game by Belgian and Swiss pharmacy students.
Type
Article dans une revue scientifique
Date de publication
2018
Langue de la référence
Anglais
Unité(s) / centre(s) de recherche hors HEP
Community Pharmacy Research Unit of the University of Geneva, Pharmacie de la Policlinique Médicale Universitaire,
TECFA, Faculty of Psychology and Sciences of Education, University of Geneva
Laboratory of Pharmaceutics and Biopharmaceutics, Université Libre de Bruxelles
Résumé
Introduction: To compare online learning tools, looped, branch serious game (SG) and linear text- based scenario (TBS), among a sample of Belgian and Swiss pharmacy students. Methods: Open randomized controlled study. The lesson was based on the case of a benign cough in a healthy child. A randomized sample of 117 students: only the Swiss students had attended a previous lecture on coughs. Participation rate, pre- and post-experience Likert scales and stu- dents’ clinical knowledge were measured. Results: Our primary hypothesis was demonstrated: students favored the SG even if navigation was rated as more complex, and students who performed the SG better understood the aim of pharmacist triage in case of cough. The influence of the SG appeared to be linked to the presence of a previous lecture in the curriculum. Discussion and conclusion: SG and TBS are effective to teach pharmacist triage. Higher SG com- plexity should be used to teach the aim of pharmacist triage in the case of a specific disease and could be an alternative to simulated patients. A simpler TBS does not require a previous lecture and a debriefing to be fully effective
Titre du périodique
Mention d’édition
Elsevier
Pays d'édition
Etats-Unis
ISSN
1877-1297
EISSN
1877-1300
Peer Reviewed
Portée (nationale / internationale)
Internationale
Volume / Tome
10
Pagination
267-276
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Format
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